We’re back with a bunch of new models and components! A Core game play feature, some new faces and more gifs than you can shake a stick at!
We’ve been sorting out a basic menu/UI system, more fluid AI mechanics (zombie hordes) and turrets. Check out the full blog to see what we’ve completed so far.
This time around we have a lot of turret related additions, some back end steam related networking and some early zombie animations. Click here to see our progress so far.