Dev Blog #8 - Core Features
ZEDZ is a third person shooter and tower defense game, with a rpg twist.
Wow time flies when you’re keeping busy! (something about fun in there too?) We’re back with some cool new models and characters to show you! Join our discord to keep up to date: https://discord.gg/CNBDxQ5
First things first, I’d like to introduce you to quite possibly THE most important thing in the entire ZEDZ universe… The Core!
This guy here is your ticket to saving the world - so you’d better look after it! This is where the souls of defeated enemies will be stored, souls that you can then use to upgrade your arsenal and abilities. Unlocking these upgrades will be key if you want to survive the onslaught of zedz headed your way.
Some New Faces:
Meet the light class. What she lacks in health, she makes up in speed! Zip in and out of the fray with some rapid fire weapons thrown in for good measure.
Meet the heavy class: This big boi can take a hit and bounce right back. You’ll see him leading the defense against hordes of ZEDZ, though he’ll need some backup fire power!
We’ve also decided to go ahead and create all of our own custom animations rather than using pre-made ones. This will be a bit more time consuming, but will give us complete control over how the animations work, and allow us to really polish up the game experience!
Other things we’ve been up to:
Tank enemy animations
Bloater enemy animations
Inventory management system
Streamlined zombie pathing
Building prefabs generated
Cleaned up a lot of code
Fixed character controller
Shifted to new AK weapon model
New sound effects
Refined circle UI for building defenses
Bullet system added
Ragdoll hit detection added
Some touch ups to enemy behaviours
Finish up test build - Join our discord to try it out when it’s ready!
More animations for the new characters
Bloater explosions - animations, models and textures
More concepts for weapons, bosses and new levels
Add new custom sound effects
Basic VFX for prototype build
Before you go, enjoy this fine selection of character and enemy animations!
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