ZEDZ

Dev Blog #2

Update of what we have achieved so far:

• AI & Pathfinding [BASICS] - 90%
• Player Movement - 90%
• AI Core Objective - 100%
• Obstructions / Collisions - 80%
• Network Core - 100%
• Multiplayer Synchronization - 100%
• Network Connection & Local Connect [SERVER] - 100%
• UI / HUD & [BASIC] Place Holders implemented - 100%
• Gun Mechanics [BASICS] - 80%
• Health Mechanics [BASICS] - 70%
• File Loading [XML] - 50%
• Playable Character Models [ 1/4 Completed ] - 25%
• Zombie Character Models [ 0/4 Completed ] - 0% (W.I.P)
• Zombie Character Concepts [ 4/7 Completed ] - 60% (W.I.P)
• Level Development + Concepts [ 1/11 Completed ] 10% (W.I.P)

Dev Blog #1

This is where we are at so far:

• AI & Pathfinding [BASICS] - 75%
• Player Movement - 50%
• Testing Scene - 100%
• AI Core Objective - 90%
• Simple Test UI - 100%
• Place Holder Characters - 100%
• Obstructions / Collisions - 70%
• Network Core - 80%
• Network Connection & Local Connect [SERVER] - 90%
• Multiplayer Synchronization - 75% 

MORE TO COME